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 Post subject: Directional Targeting Bug: sw
PostPosted: Sun Oct 18, 2020 8:44 pm 
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Joined: Tue Apr 08, 2003 5:55 pm
Posts: 249
Location: CA
1) Can we get spellcasting fixed when a person types "c flamestrike sw pig"? It will first check if pig exist to know that sw is a direction instead of a target. Right now it attack any swarthy first. No one would ever type "c flamestrike sw pig" to kill someone swarthy.


2) Also can we change the priority when opening doors? Like op sw wont open room desc, so it would open the door instead.


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 Post subject: Re: Directional Targeting Bug: sw
PostPosted: Mon Oct 19, 2020 4:11 am 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
BAI7l7 wrote:
I'm lazy and have no idea what I'm doing.


Valid point but, as it's been said, code changes are incredibly unlikely.


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 Post subject: Re: Directional Targeting Bug: sw
PostPosted: Mon Oct 19, 2020 5:27 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
You're going to want to make two client-side aliases (or one based on your client)
1. One which maps "* sw" to "%1 southwest"
2. One which maps "* sw *" to "%1 southwest %2"


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 Post subject: Re: Directional Targeting Bug: sw
PostPosted: Tue Oct 20, 2020 3:50 pm 
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Location: CA
archaicsmurf wrote:
BAI7l7 wrote:
I'm lazy and have no idea what I'm doing.


I'm a dumbass, dont listen to me


You make a valid point


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 Post subject: Re: Directional Targeting Bug: sw
PostPosted: Tue Oct 20, 2020 3:52 pm 
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Edoras wrote:
You're going to want to make two client-side aliases (or one based on your client)
1. One which maps "* sw" to "%1 southwest"
2. One which maps "* sw *" to "%1 southwest %2"


Oh I already have my own aliases setup for this. I'm bringing this up, so that if changed, can help people enjoy the game. I'm sure we can agree its a nuisance.

I think you are trying to reference your own post (viewtopic.php?f=42&t=20819" target="_BLANK)

The point of having a bug discussion forum is to DISCUSS about it or have alternatives to the problem like Edoras has recommended. Not say something along the lines of "its probably not going to be implemented, so dont mention it." I'm probably going to mention it regardless.


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 Post subject: Re: Directional Targeting Bug: sw
PostPosted: Wed Oct 21, 2020 2:33 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I'm having a really hard time thinking of a clear way to communicate that while this is indeed a bug, someone who created their account over 13 years ago should realize that it's virtually guaranteed not to get fixed. The sassiness in particular is confusing.


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