I just noticed that when you start a battle with trip against a NPC that it dosen't seem to act as if though it is in fact tripped. For example, you can start the battle with trip then instantly trip it again as if the first one never happened. There is no lag on the first trip. Im hearing the same goes for bash as well. If a NPC is bashed it can instantly be bashed again without it being lagged.
Quote:
[HP:100%] [ME:100%] [PE: 43%]
> You trip a bald male half-orc and he goes down! (Starting combat)
A bald male half-orc is momentarily stunned as he hits the ground hard.
[HP:100%] [ME:100%] [PE: 43%]
>
You pierce at a bald male half-orc's forehead, causing a small gash.
You miss a bald male half-orc.
A bald male half-orc punches at your left toe, bruising it slightly.
Overall, a bald male half-orc has a few scratches.
[HP: 99%] [ME:100%] [PE: 43%]
> You trip a bald male half-orc and he goes down!
A bald male half-orc is momentarily stunned as he hits the ground hard.
[HP: 99%] [ME:100%] [PE: 43%]
I tested it several times and it wasn't during a tick.