nothingxs wrote:
Why does it matter? The veterans will hit GM relatively quickly no matter what, anyways, play for a short time and delete anyways. Your argument holds no water. All it means is that the veterans will take considerably less to be able to do this, which in the end I guess sucks, but does it really matter?
This was the initial idea behind the wimping in levelling.
If you were going GM in 20 hours(or less, bards + cabal spells is nasty) you would say at first hard time of your character "Screw this, I'm deleting and rolling a new char, in 2 days he'll be GM again". Now that it takes quite some more effort, people stick to their characters more.
Now if you make anything available to 30 hours characters(read: master), this will happen again.
And I think D has mentioned something above 100 hours for anyone to hit GM. If people as you say don't want to waste time to sit and level or are too bored, sucks to be them I guess.