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 Post subject: Guards on mode kill?
PostPosted: Fri Sep 22, 2006 12:03 pm 
Offline
Mortal

Joined: Thu Dec 01, 2005 10:39 am
Posts: 81
I walked through a rift into the Taslamar inn, and ran into a Templar, since I'm banished. (Pretty sure the crimes are all paid for, if that matters.)

Any reasons as to why the guards killed me instead of banishing me, or even arresting me as they should?

Quote:
You walk southwest.

The Taproom of the Hart and Rose
The atmosphere is thick and close, pregnant with the musk of spilt ale,
wood smoke and cooked food, heavy with the noise of boisterous conversation,
song and laughter. Sawdust is spread liberally over the worn slate
flagstones of the floor, upon which heavy wooden tables and benching press
together, crowded with patrons that compete for the attentions of the
serving wenches that move between them juggling platters of steaming food
and flagons of ale. A fire crackles in the hearth set beneath a wide stone
chimney brest in the north wall. An open wooden staircase in the south
climbs up to the rooms above.
Obvious exits: e(closed) w u ne
A cork notice board hangs on the east wall.
A sign by the door reads "Keep yer Horses OUT!".
A battered old bin stands in the corner of the room.
A Peacekeeper templar is here, his stern face watchful.
A serving wench moves deftly through the taproom serving drinks.
The swordsman Halfdane is here, quietly drinking by the fire.
A merchant guard is here, relaxing between jobs.
A small boy works here collecting glasses and clearing the tables.
A thuggish-looking giant glowers here, watching the customers for trouble.
A brutish-looking man stands impassively at the door watching the crowd.
The swordsman Halfdane is here, quietly drinking by the fire.
The warrior Grimm is here, regaling folk with tales of his youth.

[HP:100%] [ME: 51%] [PE: 46%]
> The door is closed.

[HP:100%] [ME: 51%] [PE: 46%]
> ne
You see The Middle Landing.
Purvis is nearby up from here.

[HP:100%] [ME: 51%] [PE: 46%]
> The door to the inn is open.
You see The Courtyard of the Hart and Rose.

[HP:100%] [ME: 51%] [PE: 46%]
> The door is closed.

[HP:100%] [ME: 51%] [PE: 46%]
> You walk northeast.

The Kitchens
The noise and heat of this busy kitchen assaults the senses. A heavy
wooden table is set in the centre of the room, cluttered with raw foods
and utensils, surrounded with harassed staff preparing meals for the
seemingly insatiable custom of the inn. Three heavy iron stoves are set
above the large hearth that dominates the north wall, and set over the
roaring fire beneath the stoves is a side of beef slowly turning on a
spit. Large vats of water full of dirty crockery sit against the wall to
the east. The hustle and bustle is unceasing as the serving wenches
ferry food and drink to and from the taproom through the door to the
southwest.
Obvious exits: sw rift
A magical rift is glowing violently in the mid-air.
An old woman is here, bellowing instructions at the kitchen staff.
A serving wench is here, balancing steaming plates of food.
A small boy is here washing dirty plates.
A small boy is by the hearth, slowly turning the spit.

[HP:100%] [ME: 51%] [PE: 45%]
> rift

A Peacekeeper templar walks in from southwest.
A Peacekeeper templar slashes at your left leg, causing a sore wound.

[HP: 95%] [ME: 51%] [PE: 45%]
> No way! You are still fighting!

[HP: 95%] [ME: 51%] [PE: 45%]
>
A Peacekeeper templar slashes your chest, cutting a small but painful wound.
A Peacekeeper templar slashes at your right leg, tearing open a bleeding wound!
You crush a Peacekeeper templar's chest, barely wounding him.
Overall, a Peacekeeper templar has a few scratches.

[HP: 81%] [ME: 51%] [PE: 45%]
> sof
You start to concentrate.

[HP: 81%] [ME: 51%] [PE: 45%]
>
A Peacekeeper templar slashes your right leg, cutting flesh as if it were butter!
Overall, a Peacekeeper templar has a few scratches.

[HP: 71%] [ME: 51%] [PE: 45%]
> mode kill

You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
Your faithful spear sails wide, but a Peacekeeper templar still cringes in pain.

[HP: 71%] [ME: 48%] [PE: 45%]
> You will fight to kill.

[HP: 71%] [ME: 48%] [PE: 45%]
> sof
sof
sof

A Peacekeeper templar slashes your chest, causing a gaping wound!
A Peacekeeper templar slashes at your right arm, cutting a painful wound across it!
Your right arm goes NUMB!
You no longer feel stealthy.
You run southwest.

The Taproom of the Hart and Rose
The atmosphere is thick and close, pregnant with the musk of spilt ale,
wood smoke and cooked food, heavy with the noise of boisterous conversation,
song and laughter. Sawdust is spread liberally over the worn slate
flagstones of the floor, upon which heavy wooden tables and benching press
together, crowded with patrons that compete for the attentions of the
serving wenches that move between them juggling platters of steaming food
and flagons of ale. A fire crackles in the hearth set beneath a wide stone
chimney brest in the north wall. An open wooden staircase in the south
climbs up to the rooms above.
Obvious exits: e(closed) w u ne
A cork notice board hangs on the east wall.
A sign by the door reads "Keep yer Horses OUT!".
A battered old bin stands in the corner of the room.
A serving wench moves deftly through the taproom serving drinks.
The swordsman Halfdane is here, quietly drinking by the fire.
A merchant guard is here, relaxing between jobs.
A small boy works here collecting glasses and clearing the tables.
A thuggish-looking giant glowers here, watching the customers for trouble.
A brutish-looking man stands impassively at the door watching the crowd.
The swordsman Halfdane is here, quietly drinking by the fire.
The warrior Grimm is here, regaling folk with tales of his youth.
Run away! Run away!

[HP: 55%] [ME: 48%] [PE: 43%]
>
A Peacekeeper templar walks in from northeast.
A Peacekeeper templar slashes at your chest, DISEMBOWELING you!

[HP: 46%] [ME: 48%] [PE: 43%]
> wimpy 0
cs
cs
cs
cs
You start to concentrate.

[HP: 48%] [ME: 51%] [PE: 43%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 48%] [ME: 48%] [PE: 43%]
> You start to concentrate.

[HP: 48%] [ME: 48%] [PE: 43%]
>
A Peacekeeper templar slashes your left leg, cutting flesh as if it were butter!
You abandon your spell to flee!
You run west.

The Courtyard of the Hart and Rose
You are in the cobbled courtyard of the Hart and Rose. A high brick wall
separates the yard from the main roads to the east and south. Set into
the wall is a tall, wrought iron gate that opens out onto the Cross to
the southwest. Verdant green ivy, tangled with the sweet, golden blooms
of honeysuckle and rambling red Taslamaran rose clamber over the dark
timbers and whitewashed wattle and daub fascia of the Inn that looms in
from the east side of the courtyard. An oak door leads into the taproom,
noise and light spilling out into the yard occasionally as somebody
comes or goes. Shadows move behind the expensive, opaque glazing of the
ground-floor windows, indicative of the inn's heavy trade.
It's raining very hard, hot, and very, very windy.
Obvious exits: e ne(closed) sw
Run away! Run away!

[HP: 39%] [ME: 48%] [PE: 42%]
> Cast the spell on whom?

[HP: 39%] [ME: 48%] [PE: 42%]
> Wimpy is now OFF.

[HP: 39%] [ME: 48%] [PE: 42%]
> You start to concentrate.

[HP: 39%] [ME: 48%] [PE: 42%]
>
A Peacekeeper templar walks in from the east.
A Peacekeeper templar strikes suddenly, slashing at your chest! Some GUTS fall!

[HP: 31%] [ME: 48%] [PE: 42%]
>
You utter the words, 'judicandus gzfuajg'.
You feel better!
A Peacekeeper templar starts to concentrate.
A Peacekeeper templar parries your attack.
You crush a Peacekeeper templar's chest, barely wounding him.
Overall, a Peacekeeper templar has some small wounds and bruises.

[HP: 42%] [ME: 45%] [PE: 41%]
> You start to concentrate.

[HP: 42%] [ME: 45%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'spear of faith'.

[HP: 42%] [ME: 45%] [PE: 41%]
>
You utter the words, 'judicandus gzfuajg'.
You feel better!

[HP: 51%] [ME: 43%] [PE: 41%]
> You start to concentrate.

[HP: 51%] [ME: 43%] [PE: 41%]
>
A Peacekeeper templar slashes at your head, causing a small but painful wound.
Overall, a Peacekeeper templar has some small wounds and bruises.

[HP: 44%] [ME: 43%] [PE: 41%]
> c heal

You utter the words, 'judicandus gzfuajg'.
You feel better!

[HP: 54%] [ME: 40%] [PE: 41%]
> You start to concentrate.

[HP: 54%] [ME: 40%] [PE: 41%]
> sof
sof
sof
sof
sof

A Peacekeeper templar starts to concentrate.
A Peacekeeper templar misses you.
Overall, a Peacekeeper templar has some small wounds and bruises.

[HP: 54%] [ME: 40%] [PE: 41%]
>
You utter the words, 'judicandus gzfuajg'.
You feel better!

[HP: 64%] [ME: 37%] [PE: 41%]
> You start to concentrate.

[HP: 64%] [ME: 37%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'flamestrike'.
You feel immense pain as a Peacekeeper templar directs a column of fire to strike you.

[HP: 60%] [ME: 37%] [PE: 41%]
>
A Peacekeeper templar slashes at your left leg, tearing open a bleeding wound!
Overall, a Peacekeeper templar has some small wounds and bruises.

[HP: 53%] [ME: 37%] [PE: 41%]
>
You utter the words, 'pzar'.
A warm feeling fills your body.
You have become better at heal!

[HP: 86%] [ME: 30%] [PE: 41%]
> You start to concentrate.

[HP: 86%] [ME: 30%] [PE: 41%]
>
A Peacekeeper templar starts to concentrate.
A Peacekeeper templar slashes at your chest, causing a deep gash.
Overall, a Peacekeeper templar has some small wounds and bruises.

[HP: 77%] [ME: 30%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 77%] [ME: 28%] [PE: 41%]
> You start to concentrate.

[HP: 77%] [ME: 28%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'flamestrike'.
You feel immense pain as a Peacekeeper templar directs a column of fire to strike you.

[HP: 74%] [ME: 28%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.
A Peacekeeper templar slashes your chest, causing a gaping wound!
You crush a Peacekeeper templar's chest, causing only a minor wound.
A Peacekeeper templar parries your attack.
Overall, a Peacekeeper templar has quite a few wounds.

[HP: 66%] [ME: 25%] [PE: 41%]
> You start to concentrate.

[HP: 66%] [ME: 25%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
Your faithful spear sails wide, but a Peacekeeper templar still cringes in pain.

[HP: 66%] [ME: 23%] [PE: 41%]
> You start to concentrate.

[HP: 66%] [ME: 23%] [PE: 41%]
>
A Peacekeeper templar starts to concentrate.
A Peacekeeper templar slashes at your right leg, tearing open a bleeding wound!
Overall, a Peacekeeper templar has quite a few wounds.

[HP: 58%] [ME: 23%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 58%] [ME: 21%] [PE: 41%]
> sof
sof
You start to concentrate.

[HP: 58%] [ME: 21%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'flamestrike'.

[HP: 58%] [ME: 21%] [PE: 41%]
>
A Peacekeeper templar slashes your right leg, cutting flesh as if it were butter!
Overall, a Peacekeeper templar has quite a few wounds.

[HP: 51%] [ME: 21%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
Your faithful spear sails wide, but a Peacekeeper templar still cringes in pain.

[HP: 51%] [ME: 18%] [PE: 41%]
> You start to concentrate.

[HP: 51%] [ME: 18%] [PE: 41%]
> sof
sof
sof
sof
sof
sof
sof
sof

You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 51%] [ME: 16%] [PE: 41%]
> You start to concentrate.

[HP: 51%] [ME: 16%] [PE: 41%]
>
A Peacekeeper templar starts to concentrate.
A Peacekeeper templar slashes at your chest, DISEMBOWELING you!
Overall, a Peacekeeper templar has some big nasty wounds and scratches.

[HP: 44%] [ME: 16%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'cure light'.

[HP: 44%] [ME: 16%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You moan as your spear of faith suddenly vanishes for reasons unknown.

[HP: 44%] [ME: 14%] [PE: 41%]
> You start to concentrate.

[HP: 44%] [ME: 14%] [PE: 41%]
>
A Peacekeeper templar strikes suddenly, slashing at your chest! Some GUTS fall!
Overall, a Peacekeeper templar has some big nasty wounds and scratches.

[HP: 39%] [ME: 14%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 39%] [ME: 11%] [PE: 41%]
> You start to concentrate.

[HP: 39%] [ME: 11%] [PE: 41%]
>
A Peacekeeper templar starts to concentrate.
Overall, a Peacekeeper templar has some big nasty wounds and scratches.

[HP: 39%] [ME: 11%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You moan as your spear of faith suddenly vanishes for reasons unknown.

[HP: 39%] [ME: 9%] [PE: 41%]
> You start to concentrate.

[HP: 39%] [ME: 9%] [PE: 41%]
>
A Peacekeeper templar utters the words, 'flamestrike'.

[HP: 39%] [ME: 9%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
Your faithful spear sails wide, but a Peacekeeper templar still cringes in pain.

[HP: 39%] [ME: 7%] [PE: 41%]
> You start to concentrate.

[HP: 39%] [ME: 7%] [PE: 41%]
>
A Peacekeeper templar strikes suddenly, slashing at your chest! Some GUTS fall!
Overall, a Peacekeeper templar looks pretty hurt.

[HP: 31%] [ME: 7%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 31%] [ME: 4%] [PE: 41%]
> You start to concentrate.

[HP: 31%] [ME: 4%] [PE: 41%]
>
A Peacekeeper templar slashes at your head, causing a small but painful wound.
A Peacekeeper templar slashes your chest HARD, cutting through your ribs!
You sure are BLEEDING!
Overall, a Peacekeeper templar looks pretty hurt.

[HP: 16%] [ME: 4%] [PE: 41%]
>
You utter the words, 'gszabra ay yauhp'.
A dim spear of darkness appears in your hand!
You toss your glowing spear at a Peacekeeper templar and rejoice as it hits him.

[HP: 16%] [ME: 2%] [PE: 41%]
> You don't have enough mana.

[HP: 16%] [ME: 2%] [PE: 41%]
> You don't have enough mana.

[HP: 16%] [ME: 2%] [PE: 41%]
> You don't have enough mana.

[HP: 16%] [ME: 2%] [PE: 41%]
>
A Peacekeeper templar slashes your mouth, knocking out a few of your teeth!
You sure are BLEEDING!
You crush a Peacekeeper templar's face, slightly bruising his cheek.
You crush a Peacekeeper templar's chest, barely wounding him.
Overall, a Peacekeeper templar is in awful condition.

[HP: 6%] [ME: 2%] [PE: 41%]
> cl
You start to concentrate.

[HP: 6%] [ME: 2%] [PE: 41%]
>
Your concentration has been disrupted!
A Peacekeeper templar slashes your stomach, cutting a deep gash.
You are incapacitated and will slowly die, if not aided.
*SLASH* Everything goes dark.
You have been KILLED!!


[HP: 0%] [ME: 2%] [PE:100%]
>
A Peacekeeper templar walks east.

[HP: 0%] [ME: 2%] [PE:100%]


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 Post subject:
PostPosted: Fri Sep 22, 2006 1:32 pm 
Offline
Mortal

Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
This has happened to me once too. Heck, a bunch of Peacekeeper NPCs had actually stunned me, and then this one I'd fought before came over and killed me.

My suspicion is that when you started fighting back with spells (active abilities), the NPC changed from the "I'm arresting you" mode to the "You're trying to kill me" mode. And so you get the track & kill response you'd get from the typical high-level monster. That would explain my case as well.

But that's only a guess. Anyone else encountered this?


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 Post subject:
PostPosted: Sat Sep 23, 2006 2:41 am 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Quote:
[HP:100%] [ME: 98%] [PE:100%] [Coins: zero]
>
The jailor says to you 'Your sentence is over. Goodbye.'
The jailor escorts you out of the prison.

Zhenshi Law Office
The distinct lack of chairs in this office indicates the common Zhenshi
custom of sitting on floors or cushions. The judge's seat is actually one
very large cushion, behind a low, ink-stained table, near the northern wall.
The large, secured trapdoor down leads into a dungeon where those who break
the laws of Zhenshi may find ample time (though not space) to contemplate
their actions.
Obvious exits: w d(closed)
A bamboo framed proclamation has been posted here.
A brown-skinned male halfling is strolling here, hands in his pockets.
Judge Kelah is here.
An armored male dwarf is here, standing guard.
An armored male dwarf is here, standing guard.
A young, but stoic female human is here watching and listening quietly.
Judge Kelah exclaims 'Halt, lawbreaker!'
Judge Kelah exclaims 'You shall pay for your crimes!'
Judge Kelah punches at your left leg, bashing open a bleeding wound!
Judge Kelah punches at your head, causing a pulsating wound.
Judge Kelah punches at your chest, bashing a small but painful wound.

[HP: 81%] [ME: 98%] [PE:100%] [Coins: zero]
>
You punch at Judge Kelah's right finger, bruising her slightly.
Judge Kelah slams into you and sends you sprawling!
Judge Kelah's bash knocks the wind out of you.
Judge Kelah punches at your chest, causing a deep gash.
Judge Kelah punches at your chest, you start to cough up blood!
An armored male dwarf cleaves your right leg, cutting through a muscle!
Your right leg goes NUMB!
An armored male dwarf strikes suddenly, cleaving at your chest! Some of your GUTS fall!
An armored male dwarf cleaves your chest HARD, cutting through your ribs!
You are coughing up BLOOD!
An armored male dwarf cleaves your stomach, opening a painful, bleeding wound!
You sure are BLEEDING!
An armored male dwarf raises his weapon and cleaves it deep into your chest!
You sure are BLEEDING!
You lose your concentration on detect hidden.
You feel less aware of your surroundings.
You lose your concentration on detect invis.
You no longer see invisible objects.
Everything goes dark.
You have been KILLED!!


[HP: 0%] [ME: 98%] [PE:100%] [Coins: zero]


I think banish is broken.


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 Post subject:
PostPosted: Sat Sep 23, 2006 7:19 am 
Offline
Gold Donor

Joined: Tue Feb 15, 2005 11:39 pm
Posts: 501
Location: Somewhere Plotting
SK Character: None
Tragonis wrote:
Quote:
You lose your concentration on detect hidden.
You feel less aware of your surroundings.
You lose your concentration on detect invis.
You no longer see invisible objects.
Everything goes dark.
You have been KILLED!!


[HP: 0%] [ME: 98%] [PE:100%] [Coins: zero]


I think banish is broken.


And you were able to keep detects up from a no-magic room?
Something doesn't seem right with that.


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PostPosted: Sat Sep 23, 2006 8:11 am 
Offline
Mortal

Joined: Sat Nov 20, 2004 11:38 am
Posts: 803
Location: Milton Ontario Canada
SK Character: Umdon
Your right the room is not a non-magic room.


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PostPosted: Sat Sep 23, 2006 10:30 am 
Offline
Mortal

Joined: Thu Mar 07, 2002 7:25 am
Posts: 381
Location: Minnesota
Maybe this has changed, but the years ago when I was in a tribunal, you could set a guard to mode kill and they would just kill their target instead. As far as the detects go, if you go into a nomagic room by being transferred there (such as surrendering) the magic effects on you aren't automatically dispelled as if you had gone in there via a regular entrance.


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PostPosted: Sat Sep 23, 2006 4:34 pm 
Offline
Mortal

Joined: Thu Dec 01, 2005 10:39 am
Posts: 81
The same thing happened to me that happened to Tragonis. I don't ever remember being banished, but when I was let out of jail, I got attacked. What's with this?


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PostPosted: Sat Sep 23, 2006 4:57 pm 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
When you are in jail turn auto surrender on. Problem solved.


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PostPosted: Sat Sep 23, 2006 7:05 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Or Dulrik could fix this bug. Or give us deathmark back, since that is what it is.


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