Shattered Kingdoms

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PostPosted: Wed Sep 27, 2006 9:32 pm 
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alchiemist class


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PostPosted: Thu Sep 28, 2006 2:47 am 
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I really think alchemists would be [REDACTED].


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PostPosted: Thu Sep 28, 2006 3:24 pm 
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Shapeshifter before alchemist.


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PostPosted: Thu Sep 28, 2006 4:40 pm 
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Alchemists would be the shizzle. Especially if they were anything like Edward Elric or Roy Mustang.


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PostPosted: Thu Sep 28, 2006 5:35 pm 
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Goldlantern wrote:
Alchemists would be the shizzle. Especially if they were anything like Edward Elric or Roy Mustang.

That could actually be really, really hot. Have a skill to pull weapons out of your arm? I could dig that. Although, I never understood those gigantic metal spears he pulled out of the dirt.


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PostPosted: Thu Sep 28, 2006 10:18 pm 
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Wizard, plzkthx.


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PostPosted: Fri Sep 29, 2006 4:45 am 
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I really do like the idea of a wizard/witch, but I have a strange feeling that it just won't fly. Shapeshifter would have a little bit of grounding, especially with shamans and barbs.

And yes, pulling a sword out of your armpit hair would be 1337.


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PostPosted: Fri Sep 29, 2006 10:25 am 
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From my perspective, the problem with the shapeshifter class is we that already have a a shapeshifter: sorcs with polymorph.

Granted, you could do something with more limited forms, and more HP and skills in those forms - but then you start getting a barbarian.

I grant shapeshifting is a fun idea, but I don't think a class centered around it works with what we have.


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PostPosted: Fri Sep 29, 2006 12:55 pm 
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Forsooth wrote:
From my perspective, the problem with the shapeshifter class is we that already have a a shapeshifter: sorcs with polymorph.

Granted, you could do something with more limited forms, and more HP and skills in those forms - but then you start getting a barbarian.

I grant shapeshifting is a fun idea, but I don't think a class centered around it works with what we have.


Many classes share abilities. Control/Charm/Dominate as an example. That is *NOT* a reason to not impliment an idea. The reason why it would fail is because it's difficult to balance it, but wild shapes do have a great potential if used properly and balanced.


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PostPosted: Fri Sep 29, 2006 2:18 pm 
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Power Rangers Wild Force! RAR!

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