Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Oct 10, 2006 4:39 am 
I don't really whine about much, or I would've whined about how you used to summon kill me a year or two ago, what, every time you logged on?


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PostPosted: Tue Oct 10, 2006 4:48 am 
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SK Character: Delear - Maridosen
Syndal wrote:
I don't really whine about much, or I would've whined about how you used to summon kill me a year or two ago, what, every time you logged on?


It is my principle to avoid killing any character more than once since day 1.
In any case, your character haven't died to Delear more than 2-3 times the most during his lifetime, whoever you played.

Now, taking in mind your suggestions, I'm pretty sure you belong to the second category of people I've mentioned before and you probably deserved to be summon-killed.


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PostPosted: Tue Oct 10, 2006 4:49 am 
So, you're trying to tell me you didn't kill Ravaelana more than three times. :cry:


Im2old4u wrote------->
Code:
For the records, I never enjoyed killing her ICly or OOCly.


You still did it!


Last edited by Syndal on Tue Oct 10, 2006 4:55 am, edited 2 times in total.

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PostPosted: Tue Oct 10, 2006 4:50 am 
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She'd visit the forums and complain about how she hates her friends everytime she dies and that everybody should stay out of her way.

You know, kind of like how you do.

As far as elitism, if you want to look at it that way, you're never going to see third-world countries with the best weapons and cutting-edge technology. So too with top tier equipment, it's designed with better players and characters in mind.

Futhermore, if you just have something handed to you on a silver platter, it'd really inhibit you, since you don't have to be assed to work for it. It dulls the sense of tactics, makes you weaker, since it doesn't bother you to die and re-equip. There's no risk for losing, so why bother trying to win? There's no point in trying since you're rewarded whether you win or lose.

You're in the club with the people who have the best equipment, and life is good. Just like when a mysterious benefactor gives you a million dollars every time you go broke.


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PostPosted: Tue Oct 10, 2006 7:19 am 
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Location: Florida Atlantic University, Jupiter
Im2old4u wrote:
-I bet someone like you would try that and then visit the forums for another QQ thread on how a non courteous player obliterated and E-drained you into dirt.


hahaha!

Is this qq thread over yet?


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PostPosted: Tue Oct 10, 2006 8:22 am 
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I agree that the suits need to be reworked slightly as they are too easy to acquire for most things.

I agree that Ardick is a QQing [REDACTED] who is just sad he lost his lewt recently, and is venting his near teen angst against something.

The suits need a scripted to regen not on each tick, but when requested from a spirit of the faith... Only those of the faith can request, who are not blemished, and only one suit can be requested every twelve hours.

Also the spirits should be scripted to talk about the faith, for others who come to look and learn.


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PostPosted: Tue Oct 10, 2006 9:58 am 
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Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
First, if you are of a lvl that can use the armor, you are not a newb anymore.

Second, all of the armor should have the same accessibility. Which should be harder than it is now.

Third, this has less to do with qqing (well some people's intentions are to qq), and more to deal with the fact that the armor is suppose to be a gift from the God/dess to their faithful. Do you really think that Sargas or Alshain would make it easy to get ahold of their armor without some sort of battle involved?

Fourth, those who are QQing about the QQers, are QQing themselves (and no this statement is not a QQing statement but a statement of fact).


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PostPosted: Tue Oct 10, 2006 12:50 pm 
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Muktar wrote:
Fourth, those who are QQing about the QQers, are QQing themselves (and no this statement is not a QQing statement but a statement of fact).


Agreed on most everything but that quote. Your first quote was better...

if i am a qq'r for qq'ing about ardiths incessent qq'age, then you are a qq'r for qq'ing about my qq.


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PostPosted: Tue Oct 10, 2006 1:10 pm 
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Cyra wrote:
Oh right, that's why Mira's and Yed's suits are so difficult to get. How can you even argue elitist when only the HFs of religions have the suits? That completely bites your argument in the [REDACTED] and in fact kills it. You have to be part of the elite (High Follower in this instance) to possess it. As well as you need to have a religion flag to keep them from crumbling.

I don't like people who play High Followers, they're way too arrogant.

These aren't suits for Joe noob, Morovik, I don't see where you're even coming from with your argument.

Anyway, energy and adamantite suits are supposed to be hard to get, that's why they're made out of energy and adamantite. If there's no challenge in getting them then they should not be made of those materials.

Even still, my suits don't start out having elite enchantments and such. I have to work to get them (or make an enchanter work =P), so it's not like I'm just finding a piece of armor laying on the ground with greater magical protection and greater fortitude.


"Elite"=People who "know" the mud in and out OOCly with every single one of their characters, not their IC standing.
People who don't know the mud can still become HF, for example, my paladin a while back.


And you know those energy and adamantite suits that are supposed to be hard to get? Well, for people like you who know the game, they aren't.
And you also don't have to work to get them, all you have to do is wait.


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PostPosted: Tue Oct 10, 2006 1:15 pm 
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Cyra wrote:
As far as elitism, if you want to look at it that way, you're never going to see third-world countries with the best weapons and cutting-edge technology. So too with top tier equipment, it's designed with better players and characters in mind.


If you want to look at it that way, there's this college in the bay area that always recruits the best of the best of European waterpolo players. They always win every year and absolutely destroy our team.

---

Cyra wrote:
Futhermore, if you just have something handed to you on a silver platter, it'd really inhibit you, since you don't have to be assed to work for it. It dulls the sense of tactics, makes you weaker, since it doesn't bother you to die and re-equip. There's no risk for losing, so why bother trying to win? There's no point in trying since you're rewarded whether you win or lose.

You're in the club with the people who have the best equipment, and life is good. Just like when a mysterious benefactor gives you a million dollars every time you go broke.


For people who know the game as well as you do, there isn't really a risk of losing. You will always have people like Melithindlee, Golg, and Arsilan being able to find the best of lewt for every single one of their characters, while there are people like Nadil who don't know a [REDACTED] about the game compared to you.


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