Shattered Kingdoms

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 Post subject: skins
PostPosted: Wed Aug 08, 2007 5:01 am 
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Mortal

Joined: Sat Apr 14, 2007 8:05 pm
Posts: 222
This new, or a bug in the skin skill for the scouts? Each cape I've found lying around is a backpack from the skin of something, yet when you look at it it's not a backpack but a skin.

Code:
Obvious exits: n e s w nw ne sw se
     A roughly cut cape made of skin is here.
A very large deer is standing here, looking about for scraps of vegetation.

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]
inv
You are carrying:
     Nothing.

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]
get skin
You get a backpack made from the skin of a gnome.

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]
inv
You are carrying:
     a backpack made from the skin of a gnome (brand new)

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]
l in back
You do not see that here.

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]
l skin
A roughly cut cape made of skin is here.
The skin is made of flesh and size small.

[HP:  11%] [ME:  78%] [PE:  64%] [Wealth: zero]


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 Post subject:
PostPosted: Wed Aug 08, 2007 5:50 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Most undoubtedly, a bug.

A


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PostPosted: Wed Aug 08, 2007 9:49 am 
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Mortal

Joined: Sat Oct 01, 2005 11:32 pm
Posts: 424
I logged it in heron valley, no fun to have skins be useless when you're stacking them for youngins.


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PostPosted: Wed Aug 08, 2007 10:18 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
It's a bug, but only a cosmetic bug. The "backpacks" are still skins and you can still have them tailored into whatever you want. I'll have it fixed next reboot.


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