Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Tue Apr 15, 2008 4:32 pm 
ilkaisha wrote:
If you do this, please please please erase the necessity to travel to different newbie areas to get your basic skills in. Lots of newb schools aren't complete.


Thank you, seriously. That or just give people 100% of their PE at level 1. Dulrik, I'm not sure you realize how hard it is to get ANYWHERE as a lowbie. You can lose 14% or more of your PE walking through a wilderness room. Sure, I know to expect this and can deal with it, but if I'm just starting SK, am I going to feel like wasting my time sleeping every five rooms? Granted most newbies probably won't be able to get anywhere since I think we can all agree the map thing is confusing as all get out when you first start.

And then, let's say you manage to scrounge up the coin to buy a horse. I had a lowbie get killed by an imp ON THE ROAD yesterday and then die 3 minutes after getting resurrected to a tiger in the wilderness. Wilderness NPCs need to A) be removed completely B) all lose aggro status C) Not kill people below like Jman. It's not like these NPCs serve any purpose other than to grief low level characters(which I would HOPE is not something we want?), anybody that's upper levels will kill them in a few hits or one or two spells.

P.S./Edit : I would highly suggest adding 'HELP MAP' to the list of main helpfiles under HELP NEWBIE, I know I personally never read all the helpfiles when I first start a game, just the main ones usually. I didn't even realize the thing was a map for months and months.


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PostPosted: Tue Apr 15, 2008 5:06 pm 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Syndal wrote:
Granted most newbies probably won't be able to get anywhere since I think we can all agree the map thing is confusing as all get out when you first start.



Speak for yourself.


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PostPosted: Tue Apr 15, 2008 6:32 pm 
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Joined: Fri Apr 04, 2003 12:08 pm
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Location: Through The Void
SK Character: Vivitnir
Map is great, you're just slow.


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PostPosted: Tue Apr 15, 2008 7:33 pm 
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Joined: Fri Apr 30, 2004 8:48 pm
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Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
Alright, I only read two pages so I don't know if my suggestion has been made or no.

What if the newb area started just north of the current newb fountain and the remainder of the area be annexed by Exile? Add a couple Law NPCs that load in that region. Then free up that region to the others?


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PostPosted: Wed Apr 16, 2008 3:32 pm 
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Joined: Sun Apr 30, 2006 10:58 pm
Posts: 285
The same type of trainers found within the newb area can be found in the city (for most classes). I will adjust a few things so that this fact will be well known to levels 6+. Everything that you can find inside that area is found either in Exile or in Taslamar. The academy is just a convenient place, but not a necessity.


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PostPosted: Wed Apr 16, 2008 3:33 pm 
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SK Character: Karsh
Algorab wrote:
The same type of trainers found within the newb area can be found in the city (for most classes). I will adjust a few things so that this fact will be well known to levels 6+. Everything that you can find inside that area is found either in Exile or in Taslamar. The academy is just a convenient place, but not a necessity.


Are you saying you've added the EQ sold there to other shops?


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PostPosted: Wed Apr 16, 2008 3:37 pm 
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Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
Of what I could find, there is 0 scout trainers in Exile. I might be able to find some of the skills that are crossovers but zero that pertain to that. I think the same is for shamans and warlocks.


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PostPosted: Wed Apr 16, 2008 4:23 pm 
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Location: Dark side of the moon
Muktar wrote:
Of what I could find, there is 0 scout trainers in Exile. I might be able to find some of the skills that are crossovers but zero that pertain to that. I think the same is for shamans and warlocks.


There is a scout trainer in Exile. It's been there for ages.


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PostPosted: Wed Apr 16, 2008 4:40 pm 
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Joined: Thu Sep 06, 2007 10:28 am
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There's also a good rogue trainer in Exile. You just have to find him.


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PostPosted: Wed Apr 16, 2008 5:02 pm 
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Joined: Thu Aug 02, 2007 4:09 pm
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Location: Sunnyvale, CA
Then maybe someone can tell me where the bloody Bard trainers are in Teron.

And don't tell me the Roaring Lion! That's not basic songs!

>.<


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