Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Dec 24, 2024 4:13 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 60 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject:
PostPosted: Thu Jun 19, 2008 2:37 am 
Offline
Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Achernar is the prince of Persia! :o


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:39 am 
Offline
Mortal

Joined: Mon Jan 23, 2006 3:19 pm
Posts: 562
Does anyone else have the image of Achernar doing matrix moves around us?

Anyone else just get an idea of Marfik stealing that ability and running around people while they are slowed to the point of almost being frozen, and doing strange things to them?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 9:03 am 
Offline
Mortal

Joined: Mon Sep 05, 2005 5:05 pm
Posts: 2620
Location: *cough*
Achernar wrote:
Damage does have a range, speed is constant. Except for Achernar who has variable speed weapons because he can affect the flow of time.


I'll assume that the speed being constant bit was serious. So you're saying that no-dachi should, in theory, get as many hits as battle-spear?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 10:54 am 
Offline
Mortal

Joined: Mon Sep 12, 2005 3:18 pm
Posts: 1704
The Mighty Fluffball wrote:
Achernar wrote:
Damage does have a range, speed is constant. Except for Achernar who has variable speed weapons because he can affect the flow of time.


I'll assume that the speed being constant bit was serious. So you're saying that no-dachi should, in theory, get as many hits as battle-spear?


Pretty sure Achernar doesn't code subtypes and doesn't know whether speed is constant unless he has, for some reason, brought this up with Dulrik.

Not meant to be offensive, just an assumption.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:05 pm 
Offline
Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Gilgon wrote:
The Mighty Fluffball wrote:
Achernar wrote:
Damage does have a range, speed is constant. Except for Achernar who has variable speed weapons because he can affect the flow of time.


I'll assume that the speed being constant bit was serious. So you're saying that no-dachi should, in theory, get as many hits as battle-spear?


Pretty sure Achernar doesn't code subtypes and doesn't know whether speed is constant unless he has, for some reason, brought this up with Dulrik.

Not meant to be offensive, just an assumption.

Well, you're wrong. I can see all the numbers. At least when it comes to damage range and speed rating.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:17 pm 
Offline
Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
Why do certain weapons that compare the same in the speed category recieve different numbers of attacks then?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:31 pm 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
My guess it is like the consider command. You can consider a NPC that is a level higher than you and one that is one lower than you and they will still both come up as, "A Perfect Match!" Apply that to speed, and walla.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:35 pm 
Offline
Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
That could be, it still doesn't really explain why certain weapons, generally slower ones recieve 2 attacks some rounds, and 3 attacks some rounds, etc...


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:46 pm 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
Each attack lvl has a check. It is most likely 2 checks. The first check is to see if the skill works or not, which is a random roll vs skill. Then there is a check to see if the weapon will actually get the attack which is most likely skill + wpn speed + other (spells, etc) + randomly generated number. If that beats a certain number, then you get the attack.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Jun 19, 2008 2:50 pm 
Offline
Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
Some people would call that a min/max value. *chuckles*


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 60 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 35 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group