Syndal wrote:
Or into principled!
I really wish you'd rethink this Dulrik. Ever heard of black ops? People who sneak into enemy territory to spy on meetings, get into places they shouldn't? It's perfectly valid for a rogue to only use his "dishonourable" or "unlawful" skills only on his enemies (Otherwise every paladin who attacks Krychire is under scrutiny as well.)
Your main argument is this:
Dulrik wrote:
I don't believe that rogues have the mindset to be principled or aberrant. They train to steal and they train to murder people from the shadows. These aren't the skills of an honorable or law-abiding person.
I could not disagree more, for the following reason: Your skills don't dictate your RP, your RP dictates how you use your skills. Rogues are a useful asset to most groups, both in exploring and PK: Having someone in a tribunal that can keep an eye on people's inventory, (Making sure they aren't carrying weapons somewhere they shouldn't, or holding the corpse of an ally or friend) that can reach the back row with their circle stabs/backstabs to defend against sorcerers, necromancers and the like, is very useful. As a principled rogue, If I saw someone carrying coin around in their inventory, even if it was a dark-hearted person, I would advise them to put it away before even thinking about stealing it (Even in Teron).
Same for aberrant rogues. Look at the aberrant helpfile.
Quote:
Aberrant characters, quite literally, value honor above all else. They
are perfectly willing to use force and intimidation to reach their goals,
and they are capable of backing up their threats with action when necessary.
They do not enjoy the act of killing in itself, but do find pleasure in
killing for the sake of revenge or honor. Aberrant people tend to be
very fair and loyal friends, but are swift and harsh when dealing with those
who are against them. They make the greatest allies, and the worst enemies.
There's nothing in there about following the law, so apparently the only problem you have with aberrant rogues is their ability to attack from the shadows, so I'll reiterate my previous point: Hellions and rogues have nearly the exact same skillset, only rogues more often instantly kill people.
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I'd rather [REDACTED] off a hellion than an aberrant rogue, honestly. And isn't that the point of being aberrant? To be the greatest allies and the worst enemies?
You should really re-think your decision Dulrik: I'm not trying to do this for any twink reason (although some -may- exist). The message that you're sending with this is that you think our ability to RP beyond more than just a skillset, or a cookie-cutter character, sucks.
Skills do not dictate RP, RP dictates how you use your skills.