Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Thu Jun 19, 2008 2:55 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
This is just my own opinions on how it works since we do know that speed is a constant. The randomization element is most likely not controllable by anyone. Also, it is most likely the same for all attack checks. No matter the weapon.


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PostPosted: Thu Jun 19, 2008 2:57 pm 
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Joined: Wed May 29, 2002 8:08 am
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Location: Tennessee, U.S.A
Sure, the fact that there would be a randomization event occuring though, means that even if speed is a constant, through the other checks thrown in against it, there is in theory a min/max roll. Which would be what I'm talking about. Just with a slight twist.


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PostPosted: Thu Jun 19, 2008 2:59 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
I understand, I just think it is enough of a twist such that it is technically different.


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PostPosted: Thu Jun 19, 2008 3:02 pm 
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Location: Tennessee, U.S.A
Fair enough, I concede the point good sir.

*takes off his hat and bows*


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PostPosted: Thu Jun 19, 2008 4:03 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
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Location: Spokane, WA
No need to concede. This is just my educated opinion based on my perceptions. So, my whole thing is based off of assumptions. I see your point also and I just think it is just one times where people perceive things differently.

*bows*


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PostPosted: Thu Jun 19, 2008 4:31 pm 
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Location: Tennessee, U.S.A
I know, I unlike most people on the forums have no problem in recognizing an equally viable alternative to one I have proposed. So even if I do not agree with something, which isn't the case here, you presented something equally plausible, I don't feel compelled to pointlessly argue against an equally good point. :)


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PostPosted: Thu Jun 19, 2008 4:45 pm 
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Joined: Mon Mar 31, 2003 4:02 pm
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Maybe weapons that have reach get a bonus to speed when used at reach, not just a decrease to speed when used upfront. That would explain why b-spears are faster. Still I think its a bit ridiculous that the two weapons compare the same and don't attack at the same speed.


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PostPosted: Tue Jul 01, 2008 2:21 am 
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Joined: Mon Sep 05, 2005 5:05 pm
Posts: 2620
Location: *cough*
Quote:
Your freezing bite lightly burns an inn bouncer's chest.
Your freezing bite burns an inn bouncer's chest.
Your freezing bite lightly burns an inn bouncer's head.
Your freezing bite starts an inn bouncer's chest on fire.
Your freezing bite starts to melt an inn bouncer's chest.
An inn bouncer slashes your left ankle, cutting a small wound.
An inn bouncer slashes at your left leg, causing a sore wound.
An inn bouncer screams and attacks!
You dodge an inn bouncer's attack.
An inn bouncer punches at your left leg, causing a sore wound.
An inn bouncer's punch at your chest is deflected by a glistening plate cuirass.
Overall, an inn bouncer has quite a few wounds.

[HP: 94%] [ME:100%] [PE: 67%]
[1am]
me
You fail to disarm an inn bouncer.

[HP: 94%] [ME:100%] [PE: 65%]
[1am]
disarm

Your freezing bite starts to melt an inn bouncer's chest.
Your freezing bite burns an inn bouncer's head.
Your freezing bite starts to melt an inn bouncer's chest.
Your freezing bite starts an inn bouncer's head on fire.
Your freezing bite starts to melt an inn bouncer's chest.
You parry an inn bouncer's attack.
An inn bouncer slashes your right ankle, cutting a small wound.
You parry an inn bouncer's attack.
An inn bouncer punches at your chest, barely wounding you.
You parry an inn bouncer's bare fist!
Your freezing bite barely burns an inn bouncer's left arm.
An inn bouncer screams and attacks!
An inn bouncer punches at your stomach, barely wounding you.
Overall, an inn bouncer has some big nasty wounds and scratches.

[HP: 89%] [ME:100%] [PE: 64%]
[1am]
Me formed.

[HP: 89%] [ME:100%] [PE: 64%]
[1am]
You fail to disarm an inn bouncer.

[HP: 89%] [ME:100%] [PE: 61%]
[1am]
di
An inn bouncer dodges your attack.
An inn bouncer parries your attack.
You demolish an inn bouncer's chest with your freezing bite.
Your freezing bite starts to melt an inn bouncer's head.
An inn bouncer parries your attack.
An inn bouncer punches at your chest, barely wounding you.
Your shield blocks an inn bouncer's attack.
An inn bouncer tries to trip you but ends up tripping himself!
Your shield blocks an inn bouncer's attack.
You dodge an inn bouncer's attack.
An inn bouncer punches at your left finger, bruising you slightly.
Your shield blocks an inn bouncer's attack.
Overall, an inn bouncer has some big nasty wounds and scratches.

That's with 22 dex from haste. I take it back. :)


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PostPosted: Tue Jul 01, 2008 6:36 am 
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Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
take what back


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 Post subject: Re: No-Dachi
PostPosted: Tue Jul 01, 2008 6:59 am 
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Mortal

Joined: Mon Sep 05, 2005 5:05 pm
Posts: 2620
Location: *cough*
The Mighty Fluffball wrote:
So, they're the same speed as battle-spears, and yet you can get 5 attacks with a battle-spear and haste+fury/specialize, yet only four with a no-dachi.


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