Shattered Kingdoms

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 Post subject: A gray wolf is standing too close to the lock.
PostPosted: Thu Jul 31, 2008 11:51 pm 
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Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Quote:
[HP:100%] [ME:100%] [PE:100%]
> se
You ride the grey wolf southeast.

Within a tunnel
In a generally northern direction, this tunnel seems to be sloping gently
downward. The walls are generally damp, but they seem free of mold and
moss, as if someone had recently come through to give the stone at least a
cursory scrubbing. The path underfoot is generously strewn with straw, but
several unpleasant stains and smells drift up from it in any case.
Obvious exits: n(closed) e(closed) s nw
(Charmed) The grey wolf is here mounted by you.

[HP:100%] [ME:100%] [PE:100%]
> pick n
The grey wolf is standing too close to the lock.


is this just something to deal with as a rogue or is there a way I'm missing to get your pet to not interfere with picking locks?


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PostPosted: Thu Jul 31, 2008 11:59 pm 
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Mortal

Joined: Mon Nov 15, 2004 9:03 pm
Posts: 855
Having not really played a rogue before, I can't be too sure.
But I think pick lock won't work if there are npcs in the room of a higher level then you.


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PostPosted: Fri Aug 01, 2008 12:06 am 
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Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
well, that sounds consistent with my experiences so far... thanks for the quick reply.


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PostPosted: Fri Aug 01, 2008 5:18 am 
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Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
Are you serious? That seems pretty dumb to me. Why would your own store bought pet prevent you from picking a lock?


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PostPosted: Fri Aug 01, 2008 5:57 am 
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Mortal

Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
Ever had a rl pet? They are annoying like that.. exactly like that!


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PostPosted: Fri Aug 01, 2008 5:59 am 
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Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
Your right the grey wolf in the game is exactly like the black lab I had grown up as a kid.


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PostPosted: Fri Aug 01, 2008 6:02 am 
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Mortal

Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
Exactly!! :D

Always standing in the way.

And yea.. I got your sarcasm. I just chose to ignore it.


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PostPosted: Fri Aug 01, 2008 6:04 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
It's actually a pretty gimpy limitation on pick lock.


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PostPosted: Fri Aug 01, 2008 6:17 am 
Pick lock is fairly useless from what I saw as my bard.


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PostPosted: Fri Aug 01, 2008 6:21 am 
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Mortal

Joined: Sun Nov 30, 2003 9:36 pm
Posts: 1271
Location: Harrisburg, PA
I hope everyone realizes that this makes pick lock more effective for sorcerers than the classes that actually get the skill.


Oh wait...the fix to that is going to be removing sorcerers ability to order charms to pick locks, not actually fixing the problem. :roll:


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