Dulrik wrote:
Gilgon wrote:
You are confusing complaining about the changes themselves and complaining about how the staff implements them. I am not complaining about the balancing of weapon subtypes - I have been a strong proponent of such, actually. I think that when taking into account that players devote a load of their time into their mercenaries and can never take back the specialize, having a little bit of extra courtesy when addressing this stuff as opposed to common bug fixes is important
Extra courtesy? What should I do differently? Edit all player files to change their specialization from the old "best weapon" to the new "best weapon"? No, obviously not.
Hyperbole +1
Dulrik wrote:
We had this discussion last time there was a weapon balance change. Why would a merc want to change their specialization? If the history of a character is that he trained with a battle spear and became famous through its use, he has zero RP reason to suddenly want to change his weapon style.
The only reason to want to suddenly change your spec is because of OOC reasons. You now think there is a better weapon than the one you are already specialized in. Completely disregarding the fact that I've already said that I did not go out of my way to make the best weapons into [REDACTED] weapons, my philosophy is that IC should always trump OOC.
Are you serious? Do you think it's impossible that a mercenary roleplayed finding the games most accurate two-handed sword and specializing in it for that very reason? Do you think it's absurd that a mercenary carefully studied how powerful the battlespear was before picking it, noting that it was between a glaive and a bec de corbin in overall damage potential? Why is this OOC? Is the compare command OOC now?
There is nothing wrong with making changes, but #1 - changes should always, always be small unless completely unavoidable, and #2 - changes made that greatly affect players (such as lowering their damage by what you might consider to be a small percentage as low as 5%, which in the gaming world is actually quite significant) are changes that deserve special attention.
Dulrik wrote:
PS. Completely aside from the whining, I should mention that far more weapons were improved by these changes than were wimped.
You are not taking into account that the vast, vast majority of mercenaries specialize in the weapons that players ranked "best" in the spreadsheet you used, and therefore the majority of mercenaries had their weapons wimped, and a very small number of mercenaries had their weapons improved. Despite the fact that you might have improved the mace subtype dramatically, nobody specializes in mace so it has not improved any current mercenaries.