thunder wrote:
Bards are adventurers (not clerics or casters) so their melee capability is not an accident, IMO. Nerfing their combat skills in favor of meditation is a short-sighted take on the class as a whole. The mana drain is already manageable if you are careful about your song choice and timing. Also, songs are not the only thing a bard is good for in a group.
Meditation combined with songs of healing would turn a bard into a practically infinite hp/mana/move battery too.
Well if you are affraid they would become a infinite mana battery then I'd be fine getting trance instead, either way they should not get both. Taking away fast healing wouldn't nerf any of their combat skills being that they can heal themselves through song.
Bards are not suppose to be a front row fighting class, they are a second row support class. This is not a short-sighted observation, because I've played multiple bards in the past, and I know from experience that losing fast healing in exchange for some sort of mana regen would not nerf the class.
I'm mostly looking for better regen rates when resting, not in combat so trance might actually be a better idea then what I was thinking last night when I first posted. I forgot about the regen added by meditation while fighting, which was an oversight on my part.