Shattered Kingdoms

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PostPosted: Sat Oct 11, 2008 9:13 pm 
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That would require me to actually be wrong.


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PostPosted: Sat Oct 11, 2008 9:14 pm 
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Syndal wrote:
Ardith, you realize that probably like 50% of people who join religions do it because there's a free suit of armor and a weapon?


There's a flip side to that. What do the other 50% of the people join the religion for?


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PostPosted: Sat Oct 11, 2008 9:37 pm 
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ninja_ardith wrote:
Syndal wrote:
Ardith, you realize that probably like 50% of people who join religions do it because there's a free suit of armor and a weapon?


There's a flip side to that. What do the other 50% of the people join the religion for?


Symbol stats.


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PostPosted: Sat Oct 11, 2008 9:38 pm 
:lol:


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PostPosted: Sat Oct 11, 2008 9:46 pm 
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In that case I support Dulrik's decision to remove symbols from NPCs, and think it should be even harder to get symbols.

Or just strip stats from symbols to make them nothing more than RP objects.

That sort of reminds of when Revin's stupid war giant was trying to get another giant to join the war religion because it would give him +1 damage and hit.

Fortunately the player wasn't a tool and flat out refused him.

edit: was Lokdar.


Last edited by ninja_ardith on Sun Oct 12, 2008 12:34 am, edited 1 time in total.

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PostPosted: Sat Oct 11, 2008 10:10 pm 
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Mitch tried to have a sargas hammerite giant so he could get that same bonus:P


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PostPosted: Sun Oct 12, 2008 7:13 am 
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Ardith is just as stubborn as D-A when it comes to admitting when he's wrong.

The good thing is, he isn't wrong even close to as often. Except for this thread's idea.


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PostPosted: Sun Oct 12, 2008 10:40 am 
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I might be worse than the two of them combined when it comes to that.

Quote:
'Dude that was a stop sign you just violated!'

"no it wasn't.'

'WTF do you mean it wasn't. its a big red stop sign! Right there"

'Its not. Its an illusion cast by an alien invader.


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PostPosted: Sun Oct 12, 2008 1:25 pm 
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Pyras wrote:
Ardith is just as stubborn as D-A when it comes to admitting when he's wrong.

The good thing is, he isn't wrong even close to as often. Except for this thread's idea.


I'd be wrong if you weren't waging your so-called points from the point of convenience that it grants the shaman.

Let's see, if it stacks with spirit aura then non-religious characters with both spirit aura and protection would be gaining a huge defensive bonus over religious characters that only gain access to protection.

If it doesn't stack then there's no reason to bother since you're only going to get the higher of the two bonuses--spirit aura in melee.


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PostPosted: Sun Oct 12, 2008 2:11 pm 
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ninja_ardith wrote:
Let's see, if it stacks with spirit aura then non-religious characters with both spirit aura and protection would be gaining a huge defensive bonus over religious characters that only gain access to protection.

If it doesn't stack then there's no reason to bother since you're only going to get the higher of the two bonuses--spirit aura in melee.


This may be correct, but changing protection to only work on religion characters would only introduce a greater problem, because all characters with any brains in PK would join a religion in order to get the much more favorable protection buff. And I did mention that disallowing shamans from ever getting the protection buff would screw over tanking shamans, right?

There's already enough OOC incentive to join a religion (symbol bonuses/sacred armor) without having to worry about PK-hungry players bugging HFs just so they can get flagged and start using protection.

There's a fly on the window, and you're trying to kill it with a baseball bat.


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