If taunt were to be removed, swashies would be the worst class in the mud.
If taunt were to be weakened, swashies would also be the worst class in the mud.
Why do so few people play swashies? A) They aren't that good, besides their one cheater skill, B) They are BORING. C) The difference between a [REDACTED] swashie and an amazing swashie is almost non-existent.
What I propose:
Add in as many active skills for swashbucklers as you can. I have a few suggestions. I have tried to only use suggestions that can be very fairly balanced in my eyes. I love the bodypart code in SK, I think it's one of the least utilized parts of pk, and I think swashbucklers could be made to use that cool code with a few changes.
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1) Focus aim
Using their keen knowledge of sword-fighting, swashbucklers can sacrifice their ability to parry or dodge to focus all of their strikes on one given body part.
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2) Highkick
Through an elaborate acrobatic technique, swashbuckler are able to strike quickly and forcefully directly at the head of their target. (One round skill, one round stun?) Could be used as a bash spam in the same way that bash is, but it would have a much higher chance of failing than bash does, perhaps, since it will do damage as well?
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3) Brutal slice
By pausing in the middle of combat for a full round, a swashbuckler is able to calmly look for any glaring weaknesses in his enemies, making his next slice an especially powerful one.
(One full round of no dodge/parry/or attacking, followed by your next hit having a significant damage multiplier)
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4) Targetted riposte
By focusing his energies on defending only one of his bodyparts, a swashbuckler's ripostes when struck in that area will be especially deadly.
These are all quite easy to code (possssibly with the exception of brutal slice, but I don't even think that would be hard), the problem would be balancing them. Still, I think adding any of these would add some very interesting elements into swashbuckler pk and fighting that would really make the class fun.
Having a class with one crazy OP skill and lots of [REDACTED] skills is a bad idea. Swashbucklers need to be more fun and not purely have one GG ability.