Trexor wrote:
ObjectivistActivist wrote:
Dulrik wrote:
ObjectivistActivist wrote:
Apparently, either the required concentration for dancing was increased unannounced, or there's a bug going on.
Prior to this (as in, this weekend) I was able to dance and fight up to half a dozen NPCs. I haven't had a problem with dancing while fighting more than two since level 5 or 6. What's the deal?
There were no purposeful changes to concentration, dancing or otherwise. Furthermore, the changes went in on Friday - there were no changes at all during the weekend. So I'd say it is likely that the problem is specific to the situation or your character has changed in some way.
Afaik, my character has not changed at all. I haven't lost any stat points, and I've been GM for a good long while. I also tested this on other types and groups of NPCs, and the same effect occured.
Has your armor changed?
Did you have an int booster at one point and now it has gone?
Could there have been more then the six npcs in the room with you and you simply did not notice?
Unless an imm changed a piece of the armor I'm wearing (and by changed, I mean reduced the "moderate" boost to a "slight" boost), then no, the armor I was wearing did not change. I have lost no pieces. Also, even if that was the case, my char's int is still between 20-22, and that should not cause such an extreme drop in the ability to dance while combating multiple opponents.
As I said, I repeated this test with multiple different types of NPCs in different settings (some of which I know for a fact there are no NPCs flagged hidden/invis), and the results were the same: more than two NPCs v me, and no dancing for lack of concentration.