Shattered Kingdoms

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PostPosted: Fri Nov 06, 2009 12:48 am 
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Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
I totally just auto surrendered on accident. Please change this, lol.

I was trying to help a newbie level in the gypsy camp. :(

Quote:
Lyness says to you 'Stronger lady, cannot get any faster trainer says.'

[HP:100%] [ME: 84%] [PE:100%]
>
c gia lyn
You start to concentrate.

[HP:100%] [ME: 84%] [PE:100%]
>
You utter the words, 'ouaih ghcandusiohp'.
Lyness's muscles surge with heightened power.

[HP:100%] [ME: 81%] [PE:100%]
>
A tingling sensation of pain courses through your head.

[HP:100%] [ME: 81%] [PE:100%]
>
sayto lyn Your weapons can.
You say to Lyness 'Your weapons can.'

[HP:100%] [ME: 81%] [PE:100%]
>
l nw
The path continues through the woods.

[HP:100%] [ME: 81%] [PE:100%]
>
sayto lyn Want to try it?
You ask to Lyness 'Want to try it?'

[HP:100%] [ME: 81%] [PE:100%]
>
The wind carries the song of a young woman.
You are thirsty.
The wind changes and begins blowing from the southeast.

[HP:100%] [ME: 80%] [PE:100%]
>
Lyness says to you 'Yes lady.'

[HP:100%] [ME: 80%] [PE:100%]
>
c haste lyn
You start to concentrate.

[HP:100%] [ME: 80%] [PE:100%]
>
l

You utter the words, 'paghz'.
Lyness is moving more quickly.
Ok.

[HP:100%] [ME: 76%] [PE:100%]
>
A wide path through some tents
You find yourself in a serene part of the woods. Hastily erected tents
spoil the view as the vibrantly colored cloth contrasts sharply against the
soft green of the forest. The path is well worn and shows clear signs of
recent activity. It splits in numerous directions toward some of the
makeshift establishments.
It's mostly clear, mild, and windy.
Obvious exits: n(closed) e(closed) nw ne se
a pocketed vest has been left here.
A green pile of plaid cloth has been left here.
A pile of bright red cloth has been tossed here.
A small pile of rags has been dropped here.
The severed foot of a devious gutter-snipe is here.
The torn-out heart of a human is lying here.
A pair of black, gold-buckled boots lies here.
A white-leather sash lies here.
A pair of black, baggy, leather pants lies here.
Lyness (a subdued female half-elf) is here.
(Charmed) A priestess of Sadr is looking worse than death warmed over.
(Charmed) A golden-furred male lion is here, confidence in his step.

[HP:100%] [ME: 76%] [PE:100%]
>
l nw
The path continues through the woods.

[HP:100%] [ME: 76%] [PE:100%]
>
l se
The path continues through the woods.

[HP:100%] [ME: 76%] [PE:100%]
>
se
You walk southeast.

A wide path through some tents
You find yourself in a serene part of the woods. Hastily erected tents
spoil the view as the vibrantly colored cloth contrasts sharply against the
soft green of the forest. The path is well worn and shows clear signs of
recent activity. It splits in numerous directions toward some of the
makeshift establishments.
It's mostly clear, mild, and windy.
Obvious exits: e nw
A midnight guard is here inspecting the crowd for criminals.
Lyness walks in from northwest.

[HP:100%] [ME: 76%] [PE: 98%]
>
say Damnit.
You say 'Damnit.'

[HP:100%] [ME: 76%] [PE: 98%]
>
A midnight guard exclaims 'Halt, lawbreaker!'
A midnight guard says 'I will now carry out your sentence.'
A midnight guard says 'For the murder of Flavian: a levy from the bank and major confiscation of personal property and death.'
A midnight guard frowns.
A midnight guard confiscates a blackened mithril sickle set with a flame.
A midnight guard confiscates a burning spear.
A midnight guard confiscates an elegant gold ring set with a peridot.
A midnight guard says 'For the theft from Flavian: amputation of a limb and a monetary fine.'
A midnight guard raises his weapon and then severs your arm!
Your left arm has been severed!
A thick bronze bangle engraved with musical neumes falls off from you.
A midnight guard confiscates some of your money.
A midnight guard says 'You're too poor to pay full restitution, so you'll get some extra cell time.'
A midnight guard says 'Your prison sentence is 1 day and 13 hours.'
A midnight guard says 'Execution will follow once you've done your time.'
A midnight guard escorts you off to your new prison cell.

[HP: 0%] [ME: 76%] [PE: 98%]
>
tell Lyness Well. So much for that, dear.
You tell Lyness 'Well. So much for that, dear.'


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PostPosted: Fri Nov 06, 2009 3:44 am 
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Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
Alshain wrote:
Having combat code check during a fight for changes in a surrender toggle is a bit much; changing your mind when everything goes pear-shaped is a bit late, really. Suggest you RP it ICly with the tribunal - parole, maybe?


You waltz into a room and five guards scream at the top of their lungs and lunge at you. You realize you are going to be captured and drop to your knees and yell that you surrender. I cannot see why it's a bit much that they just haul you to jail instead of roughing you up first, zealously bashing you so you cannot remove your weapons and hoping with all their heart that you'll kill one of them so they can confiscate more and let you rot a day more in jail...

Checking for auto toggles during fighting might not be conceivable code-wise, hence why a command was suggested.

And logs of incidents with buggy auto toggles are extremely hard to come by, personally I've tried it once I remember distinctly - Rashua, I hadn't touched any auto setting in one and a half year when I was suddenly arrested in Nerina just after having walked through Menegroth fighting guards at every turn. Logs are practically impossible to provide for cases like that.


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PostPosted: Fri Nov 06, 2009 5:25 am 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
The only thing I would ask for then is a way to view your crimes if you are already outlawed. As it is you have to have someone go into an (often) enemy city and look to see if your crimes have been reported.


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PostPosted: Fri Nov 06, 2009 5:26 am 
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Immortal

Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Really, just check config or auto when you enter the realms. It will show your status and if it happens, you'll have proof. If it really is a bug it will eventually be caught by a player.


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PostPosted: Fri Nov 06, 2009 5:42 am 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Achernar wrote:
Really, just check config or auto when you enter the realms. It will show your status and if it happens, you'll have proof. If it really is a bug it will eventually be caught by a player.


I never gave any evidence but I have caught the bug before it actually screwed me over. But why should I give any evidence, it's amusing.


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