Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Fri Nov 06, 2009 11:46 am 
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SK Character: RAWR!
They should get penalties for every type of restoration, for having stupid RP.


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PostPosted: Fri Nov 06, 2009 1:04 pm 
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Gremlin's going to cry for Vladmier when he reads that. :cry:


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PostPosted: Fri Nov 06, 2009 1:09 pm 
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evena wrote:
Rennus_Dragonsbane wrote:
What I have proposed in the past is that Barbs/Shaman loose XP when they get resurrected but don't lose the XP if they are raised.



No and no.

There are simply not enough shamans around to do this, as is there are sometimes hardly enough priests around. Bad idea IMO.


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PostPosted: Fri Nov 06, 2009 1:28 pm 
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Location: Rockin' your world
SK Character: Snuffles
I'm in favor of any idea that makes gaining life easier and less painful.


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PostPosted: Fri Nov 06, 2009 1:53 pm 
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SK Character: RAWR!
SKuser1 wrote:
There are simply not enough shamans around to do this,



:lol: :lol: :lol: :lol:


OK. It's obvious you haven't a clue. There are a CRAPTON of shamans ATM. . . . besides . . . . making playing the class more appealing with this option would ensure that there would be MORE shamans about as a general rule.


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PostPosted: Fri Nov 06, 2009 6:32 pm 
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Uh, spirits are less powerful than gods in SK. This shouldn't be a shocker. Intentionally blind shamans and barbarians are free to reincarnate.

I think that tactically, it would be fun to reward a healer for recovering the body. I'm all for resurrection costing extra spirit disorientation if there's no body.

But shamans do not need to be more priest-like, even leaving aside the question of shaman power.


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PostPosted: Fri Nov 06, 2009 6:44 pm 
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Two things:

1. Asking a healer to risk their own life to grant you one will increase the likelihood the healer will decline the offer.
2. If your character died then either (a) a particularly nasty monster is waiting for a rescue party or (b) a player has killed you. In the latter situation, the odds are frighteningly high that the PC corpse is gone.

Want to give shamans an awesome boost?

Give them the a spell to replicate Call Armor in a self-casted, but brewable, form.


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PostPosted: Fri Nov 06, 2009 7:03 pm 
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grep wrote:
Two things:

1. Asking a healer to risk their own life to grant you one will increase the likelihood the healer will decline the offer.
2. If your character died then either (a) a particularly nasty monster is waiting for a rescue party or (b) a player has killed you. In the latter situation, the odds are frighteningly high that the PC corpse is gone.

Want to give shamans an awesome boost?

Give them the a spell to replicate Call Armor in a self-casted, but brewable, form.


bahahahhahaha If I can't ask for recharge this won't fly as much as I wish it would

:drunk:


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PostPosted: Sat Nov 07, 2009 2:26 pm 
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grep wrote:
Two things:

1. Asking a healer to risk their own life to grant you one will increase the likelihood the healer will decline the offer.


Uh, what? You've obviously been dealing with the wrong priests, miss. Or rather, playing the wrong kind of priest =P


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PostPosted: Sat Nov 07, 2009 2:28 pm 
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SK Character: RAWR!
Nyoethai wrote:
Or rather, playing the wrong kind of priest =P




ZING!


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