Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Dec 23, 2024 7:21 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2
Author Message
 Post subject:
PostPosted: Tue Jan 12, 2010 11:07 pm 
Offline
Mortal

Joined: Sat Mar 02, 2002 4:00 pm
Posts: 1444
Location: New York
Alshain wrote:
Very probably tied to the item you repaired, and perhaps also the local economy?


That item is worth no more than 3.5 platinum via the identify spell. Repairs sometimes cost slightly more than the full "value" of the item, so say they would have been 5 platinum.

Are you saying the local economy can have more than a 16X effect on item prices? And that's not including that the cost was probably reduced via haggle.

Seems like a bug to me. If not, this "feature" ought to be toned down a bit!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 3:00 am 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
When something is (damaged), the tailor or blacksmith pretty much has to rebuild the whole thing and it gets very expensive. If you repair your items before they are almost (broken), then it won't cost as much. I believe Dulrik's cost formula is somewhat exponential for the different degrees of damage to your items.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 6:33 am 
Offline
Mortal

Joined: Mon Jul 20, 2009 8:33 pm
Posts: 861
Yeah, broken or damaged items cost a crapton to repair regardless of economic status.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 9:43 am 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Regardless I've never seen something repaired cost 8 obsidian, ever. I don't think I've ever even gotten as high as 1 obsidian, that includes GM rare damaged items.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 10:01 am 
Offline
Mortal

Joined: Sun Oct 26, 2008 5:11 am
Posts: 370
Location: Baton Twirling Majorette
Aren't prices tied to charisma, on some level?

I'm not implying anything... honest...


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 10:17 am 
Offline
Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
Liri wrote:
Aren't prices tied to charisma, on some level?

I'm not implying anything... honest...


Only haggling is. Not prices per se.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Jan 13, 2010 1:21 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Turon wrote:
Yeah, broken or damaged items cost a crapton to repair regardless of economic status.


You cannot repair broken items. At least I do not believe you can. I think with the right economic conditions and a high end level item that is (damaged) this price can happen.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page Previous  1, 2

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 125 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group