Shattered Kingdoms

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PostPosted: Mon Mar 15, 2010 2:42 am 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
laeZ1 wrote:
Yeah, I get that part, but (unless I'm misunderstanding, as I often do), I think OA told me that if I'm speaking in a tongue that I'm not mastered in, and I use one of my emotes, there's a chance that everyone else sees that stupid gesture line instead?


You are not misunderstanding. In addition, the one who is receiving your emote must also have mastered language skill XYZ.

This is supposed to be explained by the very thin justification that, culturally, gestures are not always identical. So someone speaking Empire would, of course and always, be using Imperial body language along with Imperial spoken language.

Really though, it's just something that a few cheating douchebags decided to ruin for everyone else.


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PostPosted: Mon Mar 15, 2010 3:13 am 
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Mortal Philanthropist

Joined: Sun Oct 12, 2008 3:54 pm
Posts: 133
SK Character: Ericos
This is bad because the emote command is used also for reasons that are not directly
affected by different cultures, and it might have great impact on warning a player of an incoming action.
ie. A turn of the head to look eastern, un/sheathing a weapon

Should it be then ,with the blessings of the Imms,a common courtecy to inform the emoter (OOCLY) of the failure to be correctly comprehended ?

Or a "trigger coded by the game" that would show the emoter something in the lines of:

Quote:
There seems to be a miscomprehension of your actions by "X"


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PostPosted: Mon Mar 15, 2010 4:02 am 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
I think I'm confused by what is being said here...

Did you just say that you have to be mastered at a tongue to always understand an emote of another player using a different tongue?

Or just for pets?

Because I'm pretty sure I've never seen "incomprehensible gestures" from another player emoting while speaking a tongue I cannot speak.

Thats why its called "(kingdom) Tongue" not "(kingdom) language" because it only applies to spoken words.


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PostPosted: Mon Mar 15, 2010 4:39 am 
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Joined: Sat Apr 19, 2008 7:18 am
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If you're Taslamaran talking to a Zhensh and you don't speak Zhensh there's a good chance every emote they do will show up as incomprehensible. It is tongue based thanks to idiots of old.


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PostPosted: Mon Mar 15, 2010 4:41 am 
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Location: The yellow brick road
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Tetra wrote:
If you're Taslamaran talking to a Zhensh and you don't speak Zhensh there's a good chance every emote they do will show up as incomprehensible. It is tongue based thanks to idiots of old.


I've really never seen this before. Since when?


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PostPosted: Mon Mar 15, 2010 4:45 am 
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Joined: Sat May 07, 2005 8:16 am
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Location: Las Vegas, Nevada
SK Character: Achernar
Absence of the language skill means incomprehensible gestures. I'm not sure at what level, but I'm sure its quite a ways before mastered that emotes can be understood 100% of the time.


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PostPosted: Mon Mar 15, 2010 4:47 am 
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Achernar wrote:
Absence of the language skill means incomprehensible gestures. I'm not sure at what level, but I'm sure its quite a ways before mastered that emotes can be understood 100% of the time.


Umm, since when still?

I've seriously never seen this that or I've just never noticed.


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PostPosted: Mon Mar 15, 2010 5:08 am 
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Joined: Wed Oct 07, 2009 5:04 am
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SK Character: RAWR!
This has been the case for several years.


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PostPosted: Mon Mar 15, 2010 5:14 am 
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It's been stated a few times that this change went in years ago. Instead of learning languages people would emote a conversation and bypass the language barrier completely. Incomprehensible gestures based on language skill were the result.


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PostPosted: Mon Mar 15, 2010 5:48 am 
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Joined: Mon Nov 23, 2009 4:40 am
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Location: At the bottom of a bottle
Quote:
Don't you think that the playerbase has matured to the point of not using emotes as the "say" command?


Wait.. playerbase.. matured?


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