Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Tue Dec 17, 2024 8:18 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 120 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12  Next
Author Message
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 10:07 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Oh yes, I definitely understand that Antiira was way heavy on the offensive side in his early years. I did chill out in my later years, though. Besides, the only people I made a lot of fun of for avoiding Antiira (to my knowledge, at least) was Ardith and that was because he not only avoided me, but purposefully logged off and stayed off when enough people were online to kill him, yet still acted like he was awesome OOCly.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 5:54 pm 
Offline
Mortal

Joined: Sat Aug 20, 2011 7:28 pm
Posts: 126
I continue to be impressed by people insisting that actions no longer have consequences just because it inconveniences them.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 6:00 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
I continue to be impressed that you can type and slam your head against a cement wall at the same time.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 10:24 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
This is a common example of the two circles of the venn diagram that is the SK population (PK, RP) not intersecting. My preferred method for solving this is to develop lots of ways for people to PK each other outside of the cities, and let the cities be where people who aren't so excited about PK can hang out in relative safety.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 11:01 pm 
Offline
Mortal

Joined: Fri Apr 29, 2011 4:48 am
Posts: 341
Le Gasp! Non-PK zones? Possible idea?


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 11:12 pm 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
j3r3myp1pp3n wrote:
Le Gasp! Non-PK zones? Possible idea?



Ummm, no. Because then hoarders will get a bunch of [REDACTED] and sit there all day.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Mon Oct 03, 2011 11:16 pm 
Offline
Mortal

Joined: Fri Apr 29, 2011 4:48 am
Posts: 341
Non-PK zones with this in mind! Items of high value, god-like and superior condition, or whatever, will be stripped of you as you were caught off-guard relaxing in said zones for more than 25% of your online time. Blame it on the thieves!

Example. Character is online for 40 hours in a week. If the character spent 11 hours in Non-PK zones, they would lose the god-like and superior items.

What do ya say?


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Tue Oct 04, 2011 12:52 am 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Still no, non-pk zones would be very dumb.

If you don't want to pk or get pk'd, don't involve yourself in pk or conflict rp. I've successfully played a few characters that didn't pk or get pk'd, by doing just that: Avoiding things that will get me pk'd.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Tue Oct 04, 2011 9:44 am 
Offline
Immortal (Inactive)

Joined: Tue Mar 18, 2008 3:22 pm
Posts: 1049
SK Character: Ain
Maybe a KoL-inspired approach might work. You could toggle your anti-pk flag on or off. When your flag is toggled on, you can't be in a cabal or a tribunal (or religion), and you couldn't keep gear higher than level 20 - but you also can't be pked. When your flag is toggled off, you can be in a cabal, tribunal or religion, engage in pk (and be pked, keep gear over level 20 - and if you pk someone, you can't toggle your anti-pk flag on again for three rl weeks.


Top
 Profile  
Reply with quote  
 Post subject: Re: IMM-granted item used to avoid jail time
PostPosted: Tue Oct 04, 2011 9:47 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
If you aren't in a cabal, tribunal or religion, don't have any items over level 20 and haven't PKed anyone in three weeks then no one is going to bother killing you anyway.

And if they do, it doesn't matter, because you didn't lose anything worth being sad over.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 120 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Majestic-12 [Bot] and 32 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group