FinneyOwnzU wrote:
No, priests are fine and do not need any new spells (religious or otherwise). They got the better end of the enchant changes recently, since consecrate is far superior to enchant. Move along, nothing to see here.
Fin, while I agree with you on that point, that does not make the priest anything more than an even more popular enchantb*cough*. it doesn't really add to the class 'fun factor', it just makes priests the 'dirty job that someone has to do'.
That said, I like priests as a class. I don't think they're underpowered. A priest with no affiliation might be a bit lame but put a priest in almost any cabal/tribunal and the game really opens up for him.
That said, the point of this thread wasn't really to see if priests need a fix as a class.
Its that certain spells and/or the benefit of heavy armor is making certain religions much more popular than others, to the point where the decision to join a religion is no longer the RP choice, but a calculated decision based on game mechanics. Its not wrong, per se, its just sad to see.