Shattered Kingdoms

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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 10:17 am 
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Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Don't fix it. Medium size is better for game balance.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 10:20 am 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Because it's not incredibly simple for a necro to make them giant again.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 10:35 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
It's certainly not hard, but on the other hand, enlarge is not in their spell set. They need a friend or an item.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 11:21 am 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Taking away their auto haste and making them medium sized has put them on par with other controls. With the exception that these are the easiest to get in a pinch, which is fair since you have to do a moderately difficult quest to have access to them. All in all, well done Dalamar and good to see you around these parts still.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 11:28 am 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
Tragonis wrote:
All in all, well done Dalamar and good to see you around these parts still.


This.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 11:47 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Baldric wrote:
Just give them haste with a wand/pill/herb. They're extremely easy NPCs to get considering their potential firepower. Having to give them haste yourself doesn't seem like too much to ask.


I agree, it was a good debuff to remove their auto-haste. However, undead can't ingest anything, so the only way to ever buff undead is to cast spells on them.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 11:56 am 
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Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
Give necros a few bad [REDACTED] undead of epic proportions though. Make them unique and hard to get. It's soooooooo uninspiring that all necros run around with a bunch of the same undead.

I really miss staining my underwear from seeing a necromancer run around with the dracolich etc. But... there is the downside to that now I think of it. My mother doesn't wash my clothes anymore. I may have to rethink this post hmmm.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 2:36 pm 
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Joined: Sun Jun 30, 2013 1:00 pm
Posts: 21
I could be wrong, but I thought greatswords would get you 2-3 attacks normal, and 3-4 with fury since their speed is on par with battle-axes.
Instead it is 1-2 normal and 2-3 with fury on the wights. I did testing with a hunting spear as well. Hunting spears I imagine should get you 4 without fury, but instead getting 3.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 2:43 pm 
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Joined: Sun Jun 30, 2013 1:00 pm
Posts: 21
dalamar wrote:
ObjectivistActivist wrote:
Le Petit Prince wrote:
Is that without fury? Cause I thought 1-2 attacks with a greatsword was normal without speed, fury, or haste.


It is. Seems the perma-haste flag was removed from them. They're not slowed, they're just not hasted anymore without you doing it via wand/scroll/pc.

EDIT: Also, it's about damn time someone fixed those NPCs.



OA is correct. I removed their über haste.
And they will remain this way. They were stupid broken and overpowered for far too long.

The other speculation about changes to size are simply false.


exa matt
An ominous-looking greatsword has been left here.
This greatsword is a medium-sized sword made of adamantite.

[HP:100%] [ME: 81%] [PE:100%]
>
give matt shad
You give a matte black greatsword to a shadowy wight.

[HP:100%] [ME: 81%] [PE:100%]
>
o all wear all
A shadowy wight wields a matte black greatsword in its hand.
Ok.


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 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 2:47 pm 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
That sounds about right. You have finger of death for a reason. Perhaps relying on NPC zerg shouldn't be enough for an entire class to steamroll most anything solo?


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