FinneyOwnzU wrote:
Baldric wrote:
MR barbs are too strong for too little drawback.
Bash should not reset people's stances.
I don't see any evidence to support the claim that MR barbarians are too strong. There have been a couple that have had moderate success, but none that have dominated like other classes. I think people are conflating being too powerful with being annoying to play against. They negate preparation, which is essentially time investment. Time invested is simply not a good model for PK success, so I don't see this as a negative.
Being knocked prone should not reset stance, since it punishes characters that are in the correct stance (defensive) and actually rewards a mongoloid, aggressive stance front row character by making them take less damage and be less likely to get knocked prone again.
FinneyOwnzU wrote:
Lumiere wrote:
Note: MR barbs do not count towards being useful. They are snowflakes. Don't make one.
plz don't listen to this permanoob. not sure why u give advice like ur an authority - if u want to instruct players on how to whine about the staff then maybe.
mr barbarians are fine even in pve and border on op in pk. ur not supposed to be tanking with them, but sitting in the second rank with a massive and negating. having an mr barbarian around makes a lot fights trivial - the dream dragon comes to mind immediately.
Finney, sometimes I feel like you just want to be contrary.