Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Feb 20, 2015 2:26 pm 
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Joined: Sun Aug 26, 2007 12:45 am
Posts: 203
So like changing tumble to switch places inside the row instead of the column. Maybe they could use a reverse version of taunt. To redirect targeting to another. I can't really think of any good solution.


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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Feb 20, 2015 2:36 pm 
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Joined: Fri Oct 10, 2014 2:22 pm
Posts: 455
If you are 12 and tumble 11 you go to 11 they go 12 or thou are 12 and tumble 21 21 goes to 12


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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Feb 20, 2015 3:18 pm 
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Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
Galactus wrote:
With no means of getting to the front row, they become worthless.


I'll qualify my comment that I don't think it necessarily serves to make them more buff, but it does seem a survivability tactic that is suited to their nature as swift, speedy, agile fighters.


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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Mar 27, 2015 7:20 am 
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Dabi wrote:
Galactus wrote:
With no means of getting to the front row, they become worthless.


I'll qualify my comment that I don't think it necessarily serves to make them more buff, but it does seem a survivability tactic that is suited to their nature as swift, speedy, agile fighters.



With most classes, if rescued, they have something to do in the second row by either switching weapons or using other class skills to help. Swashies have close to nothing to do if rescued.


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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Mar 27, 2015 10:38 am 
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Joined: Mon Jan 05, 2015 1:22 am
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What about adding the ability to tumble when not under attack into empty positions in the formation?
If taunt actually worked correctly, this could be quite interesting with a modified tumble.
Pulling a quick tumble and taunt to redirect would open up some interesting possibilities.
As well as allowing them to return to the front lines if your not in a full group.


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 Post subject: Re: Rescue or Tumble.
PostPosted: Fri Mar 27, 2015 12:19 pm 
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Joined: Sun Aug 26, 2007 12:45 am
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Avenel wrote:
What about adding the ability to tumble when not under attack into empty positions in the formation?
If taunt actually worked correctly, this could be quite interesting with a modified tumble.
Pulling a quick tumble and taunt to redirect would open up some interesting possibilities.
As well as allowing them to return to the front lines if your not in a full group.


So like a tumble command with no target would stick you in the front spot. Tumble with a target would work the same. I don't have any more to say about the taunt issue.


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