Shattered Kingdoms

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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 9:39 am 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
MageMaker wrote:
Just to make sure I understand, is this a converter of real time using Pacific standard time?


Yes, I designed it to work with and display in server time which is Pacific.

Another point I meant to add to that list is eventually adding a feature that will allow you to use your own time-zone for the conversions for added convenience.


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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 9:50 am 
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Joined: Wed Apr 29, 2015 6:32 pm
Posts: 22
If there's any help that you need on this, I'm a professional programmer. Feel free to reach out to me and I'd be happy to lend a hand in this project. I think it's a great idea.


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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 12:56 pm 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
WTG! Thank you very much for getting this done.


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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 4:25 pm 
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Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
the_me wrote:
MageMaker wrote:
Just to make sure I understand, is this a converter of real time using Pacific standard time?


Yes, I designed it to work with and display in server time which is Pacific.

Another point I meant to add to that list is eventually adding a feature that will allow you to use your own time-zone for the conversions for added convenience.



I make this mistake often. Server time is not Pacific Standard Time. It's Eastern Standard Time zone.

PS- Thank you for making this!! Awesome!!


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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 7:43 pm 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Dude, server time is not eastern time. It is pacific time.


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 Post subject: Re: Calculating In-Game Time
PostPosted: Tue May 05, 2015 9:33 pm 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
Thank you everyone! I'm glad I could give something useful back to the community after all this time!

I'll keep the existing script where it is until I am sure the sub-domain is fully propagated, but the permanent link I will maintain is this: http://sk-time.viaticum.ca


Dabi wrote:
I make this mistake often. Server time is not Pacific Standard Time. It's Eastern Standard Time zone.


The exact one I'm using that made things work and seems to match the server is "America/Los_Angeles".


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 Post subject: Re: Calculating In-Game Time
PostPosted: Wed May 06, 2015 3:14 am 
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Joined: Wed May 02, 2012 4:58 am
Posts: 700
Location: Rolling in the Grave
SK Character: Gailehn, Stephanov
Opey wrote:
Dude, server time is not eastern time. It is pacific time.


When was the last time you checked the time command, in game?

It is 10 o'clock am, Day of Thunder, Long Shadows 24th, 1382 T.A.
Shattered Kingdoms started up at Mon May 4 23:30:24 2015
Current system time is Wed May 6 07:12:55 2015

Current time eastern = 7:12
Current time central = 6:12
Current time mountain = 5:12
Current time pacific =4: 12
Current system time = 7:12 = eastern


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 Post subject: Re: Calculating In-Game Time
PostPosted: Wed May 06, 2015 6:56 am 
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Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
Pook wrote:
Opey wrote:
Dude, server time is not eastern time. It is pacific time.


When was the last time you checked the time command, in game?

It is 10 o'clock am, Day of Thunder, Long Shadows 24th, 1382 T.A.
Shattered Kingdoms started up at Mon May 4 23:30:24 2015
Current system time is Wed May 6 07:12:55 2015

Current time eastern = 7:12
Current time central = 6:12
Current time mountain = 5:12
Current time pacific =4: 12
Current system time = 7:12 = eastern


Seriously, Opey, I thought the same until I realized that I had to attend a meeting last Saturday 3 hours earlier than I had intended to. Last night before posting that response, I even logged in, checked the game time against PST where I am presently traveling, and game time was 3 hours ahead of me.

And thanks to Pook for being the one to correct me last week just like he's done here. I always think of Dulrik as being in California, so that's where I always think of the MUD being. Honestly, can't remember if it's always been the case or if it's a more recent reality, but based upon the time command in May, 2015, server time is EST.


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 Post subject: Re: Calculating In-Game Time
PostPosted: Wed May 06, 2015 7:02 am 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Wow... Oops. :oops:


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 Post subject: Re: Calculating In-Game Time
PostPosted: Wed May 06, 2015 8:04 am 
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Joined: Mon Apr 18, 2005 11:29 am
Posts: 753
Until today, I thought it was still Pacific time. I know that it had used to be at one point, so I always just assumed it to still be. Even when I type time to check when a reboot was, I don't look at the hour:minute, just the day.


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