Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Nov 29, 2024 2:01 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 229 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 23  Next
Author Message
 Post subject:
PostPosted: Wed Sep 30, 2009 11:35 pm 
Offline
Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Oh, there's an entire thread about it, so I will repeat:

The rivers never dry out in this game, do they? :devil:

P.S. In the end, if you are fighting against a sorc and the first thing you do is not dirt kick him/taunt him/do something that prevents him from targeting you with a charm spell, you are ... special.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Sep 30, 2009 11:37 pm 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
juggernaut wrote:
Oh, there's an entire thread about it, so I will repeat:

The rivers never dry out in this game, do they? :devil:

P.S. In the end, if you are fighting against a sorc and the first thing you do is not dirt kick him/taunt him/do something that prevents him from targeting you with a charm spell, you are ... special.


Or a feeblemind scroll.

That totally [REDACTED] up concentration and will make them drop charm/die/etc


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Wed Sep 30, 2009 11:58 pm 
Offline
Mortal

Joined: Fri Jul 21, 2006 9:04 am
Posts: 782
Location: Not in the south anymore. Woohoo.
You could always just hire a rogue. :p

Would an offensive frenzy make someone drop a charm?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 1:34 am 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
orius wrote:
Charm is op.Let us quaff cancellation vials if we bother to prep for it. I guess this would be going back to how it used to be, which was fine considering how often it lands.


Except for the fact that cancellation doesn't really work with charm after the dawn of remove compulsion...


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 1:37 am 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
juggernaut wrote:
Oh, there's an entire thread about it, so I will repeat:

The rivers never dry out in this game, do they? :devil:

P.S. In the end, if you are fighting against a sorc and the first thing you do is not dirt kick him/taunt him/do something that prevents him from targeting you with a charm spell, you are ... special.


Mirrors, which any non-special sorc will be holding negates backstabs/dirt kicks. What's left is taunt and feeblemind (or, of course, charming them first) - which has a longer cast-time than charm person, despite being a worse spell on all accounts.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 1:40 am 
Offline
Gold Donor

Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
If you can land a bash on a mage they are as good as dead too, or trip, or headbutt really... backstab... what else has killed me? Cancel a charm can do it, skirmish seems under-used but don't fight many scouts myself, sleep spells/scrolls have gotten me before, lots of tribunal/cabal skills have worked... And I'm done giving out ideas on how to kill me... oh, and the dreaded lag. Now that would be a great spell.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 1:55 am 
Offline
Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
the_me wrote:
If you can land a bash on a mage they are as good as dead too, or trip, or headbutt really... backstab... what else has killed me? Cancel a charm can do it, skirmish seems under-used but don't fight many scouts myself, sleep spells/scrolls have gotten me before, lots of tribunal/cabal skills have worked... And I'm done giving out ideas on how to kill me... oh, and the dreaded lag. Now that would be a great spell.



QFT

Not to mention add cleave. Feeblemind scroll has gotten me. Snare...etc etc


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 2:35 am 
Offline
Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
mundufisen wrote:
the_me wrote:
If you can land a bash on a mage they are as good as dead too, or trip, or headbutt really... backstab... what else has killed me? Cancel a charm can do it, skirmish seems under-used but don't fight many scouts myself, sleep spells/scrolls have gotten me before, lots of tribunal/cabal skills have worked... And I'm done giving out ideas on how to kill me... oh, and the dreaded lag. Now that would be a great spell.



QFT

Not to mention add cleave. Feeblemind scroll has gotten me. Snare...etc etc


Wow... I really don't doubt that there's a lot of ways to kill you if you list those things as probable causes of death...

If you're in third row and holding up mirrors, that list is down to sleep spells/scrolls, in which case you would wake up when they kill your charm/pet in second row, giving you ample opportunity to get away.

So basically, what you're down to is ranged combat and unspecified cabal (and tribunal?) skills. I won't even get into eth scrolls, which you can make yourself - and seeing as there's no way to lag you in the third row, short of some lucky body slam, you can always get away.

And cancelling a charm is practically impossible after remove compulsion was introduced... And snare! Jesus, you play a class with staves/flight with no need for melee accuracy.

EDIT: I'd like to point out that I think sorcs are balanced, except for the offensive use of charm against PCs. Their immense amount of protection/utility, not to mention how damn hard they are to kill if played right, shouldn't give them access to the most powerful offensive spell in the game.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 4:43 am 
Offline
Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
If they are ethereal, especially by a scroll, they can't charm you or do anything to you. Backstab is there for a reason (3rd row). Dirt kick will still work. Taunt and feeble-mind too. There are still many ways to avoid/negate a charm. And charm has already been nerfed since there are not much you are allowed to do with your charmie, like force them to die, drop him over cities etc like before.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Oct 01, 2009 5:17 am 
Offline
Mortal

Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
juggernaut wrote:
If they are ethereal, especially by a scroll, they can't charm you or do anything to you. Backstab is there for a reason (3rd row). Dirt kick will still work. Taunt and feeble-mind too. There are still many ways to avoid/negate a charm. And charm has already been nerfed since there are not much you are allowed to do with your charmie, like force them to die, drop him over cities etc like before.


I believe Konge mentioned etherealform as a measure against that entire list of things that are oh so easy to kill a sorc with, in order to contrast how relatively easy it is to protect yourself against those things, with how relatively impossible it is to protect yourself against charm person.

Also, you don't even play SK anymore do you Juggs? You have no idea what it's like out there man! *jaded veteran alcoholic drug-user voice/eyes*


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 229 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 23  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 58 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group