Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Nov 29, 2024 8:38 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 114 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12  Next

Good idea or not?
Yes, I like this idea. 43%  43%  [ 6 ]
I like some of this, but would change... 29%  29%  [ 4 ]
No, another bad idea. 29%  29%  [ 4 ]
Total votes : 14
Author Message
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Wed Jun 06, 2012 4:33 pm 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
Age tick #1 is not far off for mine.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Thu Jun 07, 2012 5:50 am 
Offline
Newbie

Joined: Tue May 29, 2012 3:51 pm
Posts: 3
Just a random idea.

What if riposte had a chance to disarm and throw the weapon to the ground?

Like 10% or something. I don't know.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Thu Jun 07, 2012 9:45 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Then it wouldn't be a riposte.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Thu Jun 07, 2012 9:58 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
ladyjennbo wrote:
evena wrote:
Sometime before Jennbo's swash and mine are age dead would be sexy. Thanks, D. :wink:


For real... nothing sucks worse than an aged swashie. Mercs and barbs get all these benefits now!!


Aging is not a horrible thing, and it does not make a character unplayable. For instance, the last paladin I played had -3 from max str, because I intended to play the character to age death. I did enough damage as it was. I'd probably use that same build on any swashbuckler I played as well. In fact I gave that advice to the player of Ayora since it's dead easy to get a +3 str mod for darkies. I also haven't maxed out dex since about 2004. There's just no reason. I think there's a lot of fun things you can do with builds anyway. I mean, Ayora had brilliant int naturally, which was probably overkill for a swashbuckler, but whatever. I live vicariously through some players.

Also I feel that one of the things that hurt swashbucklers is light armor. Not that they're forced to wear it, but the available light armor to wear is absolute crap compared to the amount of adamantite/diamond stuff that can be found out there. Mithril being the de facto good stuff for light armor classes typically has pieces that don't utilize the maximum value, and generally have terribad enchantments on them. If this stuff was brought up to snuff, then that'd go a long way to helping them out.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Thu Jun 07, 2012 10:24 pm 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
ninja_ardith wrote:
Aging is not a horrible thing, and it does not make a character unplayable. For instance, the last paladin I played had -3 from max str, because I intended to play the character to age death. I did enough damage as it was.
Judging from how "The Queen of the Elves" participated in PvP I don't think you're qualified to make that assessment.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Thu Jun 07, 2012 10:46 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Edoras wrote:
ninja_ardith wrote:
Aging is not a horrible thing, and it does not make a character unplayable. For instance, the last paladin I played had -3 from max str, because I intended to play the character to age death. I did enough damage as it was.
Judging from how "The Queen of the Elves" participated in PvP I don't think you're qualified to make that assessment.


I PKed by attending classes while Syn walked all over you. With a warlock.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Fri Jun 08, 2012 12:21 am 
Offline
Newbie

Joined: Tue May 29, 2012 3:51 pm
Posts: 3
ninja_ardith wrote:
Then it wouldn't be a riposte.


Super ADVANCED riposte-disarm


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Fri Jun 08, 2012 1:13 am 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
ninja_ardith wrote:
Also I feel that one of the things that hurt swashbucklers is light armor. Not that they're forced to wear it, but the available light armor to wear is absolute crap compared to the amount of adamantite/diamond stuff that can be found out there. Mithril being the de facto good stuff for light armor classes typically has pieces that don't utilize the maximum value, and generally have terribad enchantments on them. If this stuff was brought up to snuff, then that'd go a long way to helping them out.


Are you kidding me? There is a metric butt ton of good light armor/ energy armor out there or swashbucklers to use. Especially after the player base has shrunk over the years, the loot/player ratio is ridiculous.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Fri Jun 08, 2012 1:31 am 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
There is a ton of mithril, yes. But most of it really is trash.


Top
 Profile  
Reply with quote  
 Post subject: Re: Swashbuckler Idea: Leap
PostPosted: Fri Jun 08, 2012 4:56 am 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Really don't want to compete with 500 barbs for heavy armor, but yeah, sometimes being a front row with mithril armor is practically like front row with cloth armor. In the swordplay shows and movies, having light armor can actually be advantage because you're so much faster than the chumps wearing heavy armor. You cam dodge so much better and sneak in attacks quickly while avoiding the big guys. Of course a big cleave will still hurt, but it should be a lot harder to make that hit in the first place.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 114 posts ]  Go to page Previous  1 ... 6, 7, 8, 9, 10, 11, 12  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 36 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group