Cabals

Cabals are organizations with their own ambitions and goals, aided by unique powers and abilities. Each cabal is has a rich history and special abilities endowed to each of its members. Membership in these organizations is often by invitation only, as the cabals are typically on the lookout for qualified applicants. However, those wishing to join may seek out known members of a cabal to express their interest. Many of the cabals have secret leaders or secret members, keeping their strength and influence from being easily gauged.

Generally, seekers must pledge oaths to the cabal before they obtain membership. Switching to another cabal after taking these oaths is looked upon with great disfavor and is usually not tolerated. Cabal members must adhere to the same standards of good role play they displayed to gain admission. Cabal channels are to be in character (IC), as well. You may only have one character in a cabal.

Tribunals

Tribunals oversee the governance of a particular kingdom. They are responsible for maintaining and upholding the law within their realms and other matters concerning the kingdom’s citizens. As with cabals, membership in these organizations is often by invitation only, as tribunals are typically on the lookout for qualified applicants. However, those wishing to join may seek out known members of a tribunal to express their interest. Generally, seekers must pledge oaths to the tribunal before they obtain membership. Switching to another cabal after taking these oaths is looked upon with great disfavor and is usually not tolerated.

Tribunal members must adhere to the same standards of good role play they displayed to gain admission. Tribunal channels are to be in character (IC), as well. You may have multiple characters in tribunals.